9
Nov/09
0

World’s First 4K Compatible HTPS TFT Liquid Crystal Panel

                             4k-htps-panel-epson

Seiko Epson Corporation (”Epson”, TSE:6724) today announced that it has developed the world’s first* 4K-compatible high-temperature polysilicon (HTPS) TFT liquid crystal panel for 3LCD projectors. Measuring 1.64 inches diagonally, the new panel supports displays with resolutions up to 4096 × 2160 pixels.

Projector applications continue to expand. In addition to being used for business presentations, projectors are gaining wider use in the classroom, in auditoriums and at big events. Meanwhile, demand for high-performance products is expected to grow as more and more households enjoy full HD content via digital broadcasts and high definition video players.
With a resolution of nearly 8.85 megapixels, 4K panels offer four times the resolution of full HD (1920 × 1080), making them ideal for the high resolutions required by special applications such as industrial design, architectural design and simulations, as well as for presentations and projecting four full HD images at the same time.

Figure . Comparison of 4K and Full HD Resolutions

         4k-htps-panel-epson1

To meet this market demand, Epson employed the latest process and C2 Fine technologies in the new panels and developed a new, original driving method optimized for 4K resolution to achieve high-resolution projected images with outstanding brightness and contrast.
Epson is committed to supporting the growing range of projector applications by combining its original technologies to expand and enhance its HTPS lineup with panels that further raise the performance of 3LCD projectors.

Panel features

  • High-resolution 4K-compatible
    • 1.64″: 4K (4096 x 2160 pixels) – the world’s first 4K HTPS panel*
  • Includes Epson’s original LCD driver optimized for 4K resolution
  • Benefits of using C2 Fine:
    1. High contrast
    2. Smooth images
    3. Jet-black color reproduction

* C2Fine: An original Epson technology for achieving high-quality, vivid images with high contrast by combining an inorganic liquid crystal alignment layer with vertical alignment technology

29
Oct/09
0

Microsoft temporarily suspends Sky Player for Xbox 360

skyplayeronxbox 
“Very fast,” “a dream,” “fantastic.” It looks like you can add “on hiatus” to the list of superlatives — at least for the time being. That boffo Sky Player that Microsoft debuted for the Xbox 360? “Suspended.” Why, you ask? “Due to an unforeseen technical issue.” Luckily for Britons and ex-pats, the £15 monthly service should resume tomorrow, barring any further technical issues. In the meantime, it looks like the poor avatar above will be stuck watching Benny Hill on Netflix like the rest of us. Statement after the break.

Microsoft Statement on Sky Player for Xbox 360

The Sky Player on Xbox 360 service did successfully launch early this morning, it has subsequently been suspended due to an unforeseen technical issue. With so much excitement and interest in the service, we’d much prefer to ensure that our customers enjoy the highest possible quality of service. We would like to take this opportunity to apologise to our customers who have attempted to access the service today. Sky Player engineers are hard at work to resolve the problem – we expect to have the full service available tomorrow.

28
Oct/09
0

JVC joins the Blu-ray player game

jvcblurayplayer

Sub-$200 Blu-ray players certainly aren’t new — heck, some guys have been doing it since the year 2008 — but you’ll never catch us kvetching about a little more competition. JVC has today introduced (in the briefest way possible, might we add) its newest Blu-ray player just ten months after deciding to play the BD game here in the States. The ultrathin (and “now available”) XV-BP11 should slide into just about any AV rack, bringing Blu-ray / DVD playback, AVCHD support, HDMI 1.3, a USB socket and compatibility with a slew of audio formats. Curiously enough, the outfit doesn’t bother to mention if this thing is Profile 2.0, but we’re guessing (read: hoping) that it wouldn’t do something as ludicrous as charge two bills for a Profile 1.1 deck in late 2009.

jvcblurayplayer1

26
Oct/09
0

The latest 3D technology is coming home

3Dathome

Now wait one second before you start on the whole “I’m not wearing any stupid looking glasses,” because no matter what you say, there are more people paying extra to go 3D movies than ever and the reason is simple; it’s because this isn’t like the crappy 3D you saw during the Super Bowl last year — or that our parents grew up with. No, the 3D that Sony, Panasonic, and others are promising next year is like nothing you’ve seen. We’ve come a long way since the old anaglyph red and blue glasses that come in cereal boxes, so before you knock the new technology before it’s even out, click through and read about the technologies that might bring us a real 3D revolution.

3D, the basics

We have two eyes for a reason and while we’ve enjoyed stereo sound since-like-forever, stereoscopic images haven’t quite arrived. At its core, 3D is as simple as using two cameras to capture the data that our eyes would, but it’s the display part that’s proven tricky. Ultimately, the technology has to find a way to present each eye with a different variation of an image, at that point our eyes and brain do the rest.

Circular polarized or active LCD shutter glasses

The one thing that hasn’t changed about 3D is the need for glasses — if you’re holding out for 3D on a big screen without glasses, you’re going to let this generation of 3D pass you by. The technology in the glasses varies by a lot and the main two types these days are circular polarized and active LCD shutter. Both serve the same purpose, to ensure each eye sees a different image, but in much different ways.

Circular polarized glasses are easily the most common used in 3D cinema today. If you’ve been to a 3D presentation of a Pixar movie, or maybe to Disney World and used what look like cheap sunglasses, you’ve probably tried the technology. Without going into too much detail, each lens is set to filter out different light, so for example in a polarized system like RealD’s, there can either be two projectors with different polarizing filters in front of each (pictured below) or a special ZScreen which can alternate the clockwise and counterclockwise polarization for each frame. In either case, the right and left frame alternate at about 144 times per second so that each of 24 frames per second of a movie is displayed 3 times per eye.
One of the problems with circular polarized 3D is that a special silver screen is required and some argue it can negatively affect the color accuracy. But what’s worse is that most of us don’t have a projector at home and so far only a few HDTVs like the ridiculously expensive JVC GD-463D10 LCD TV at $9,200 can pull off the same polarization trickery.

LCD shutter glasses

So in comes the LCD shutter glasses — the technology itself has actually been around for some time, in fact there were eight Sega Master Systems games that worked with shutter glasses dating back to the 80’s. But the technology was limited by the display technology of that era which could only show 480i at 30 frames per second, which worked out to about 15 FPS per eye in 3D — so yeah, the flickering could make you sick.

Basically the way shutter glasses work is each lens can be blacked out very very quickly to synchronize with a frame displayed on the HDTV. This way a different 1920 x 1080 progressive image can be shown to each eye.
An IR emitter connected to the TV sends signals to the glasses to keep ‘em in sync. In larger demos, multiple emitters are mounted throughout the venue to ensure all the glasses get the signal. This is obviously less than ideal for a large movie theater, but shouldn’t be a problem at home.
The other reason shutter glasses make sense at home is because they don’t limit the viewing angles of the display — not to mention the glasses are more expensive and someone would likely steal them from a theater. But besides these advantages, proponents argue that the colors are more accurate, there’s less ghosting and smearing, and it is argued that the contrast is greater between the left and right eyes. So, you add all these reasons together and the technology should provide the most realistic and reliable 3D technology ever unleashed on consumers — at home or anywhere else.

It’s not all good though, besides the cost of the glasses and the added emitter in the TV, some say that there is added flickering, and with the shutters closing in front of your eyes, the image is dimmed a bit. Both Sony and Panasonic claim these are no longer issues in thanks to the super fast refresh rates and brightness available on the latest HDTVs.

Sony, Samsung, Mitsubishi and Panasonic

Yes, you read that right, all four of these tech giants are pushing the same home 3D display technology. While Samsung and Mitsubishi have been demoing its DLP HDTVs with shutter glasses for-like-ever, both Sony and Panasonic have been showing LCD and Plasma (respectively) HDTVs that can display 3D HD at CES, CEDIA and other shows. In fact Sony and Panasonic promise to release the first consumer 3D capable displays next year. That last part is an important one, so listen up: both will offer HDTVs next year that will work just like any other HDTV today, but will also work with 3D. So not only are the HDTVs going to be fully backwards compatible, but supposedly the new sets won’t cost much more than a normal HDTV. In fact Panasonic believes that in the next few years most of its HDTVs will be 3D ready.
But why can’t my current HDTV do 3D?

We know what you’re thinking, you just bought a new HDTV and you want to know why it can’t handle 3D. Even if it was possible to add an IR emitter to keep the shutter glasses in sync, the experience at 30 FPS per eye wouldn’t be as enjoyable. And just like when the first 1080p HDTVs hit the shelves without the ability to actually accept 1080p input, the current crop of 120hz HDTVs can’t actually display 120 frames per second — only show each frame of a 60 fps signal, twice.

3D sources

Of course, 3D-capable displays don’t do much without 3D content, and the good news is that most of the infrastructure needed for 3D in the home is already here thanks to HD. With the new 1.4 spec, HDMI has been updated to accomdate 3D and the first source is almost guaranteed to be Blu-ray. In fact as we speak the BDA is working on standardizing the storage of 3D movies on a Blu-ray Disc. It actually isn’t nearly as hard as it sounds, because what is essentially needed is to up the spec from 1080p at 30 FPS to 1080p at 120 FPS. In fact a 50GB Blu-ray Disc has more than ample capacity to handle a 3D HD movie thanks to the wonders of video compression where only the difference of each frame is stored. So 3D movies only require about 50 percent more space, and the one thing about the new 3D Blu-ray standard that has been determined, is that every 3D Blu-ray Disc will include a 2D version of the movie.

This part might surprise you, but there have already been 3D broadcasts of major sporting events. Using RealD’s circular polarized technology, ESPN broadcasts 3D presentations of major sporting events to theaters around the country. The most recent was the USC vs Ohio State game on September 12th, but other events like the National Championship game last year, and the Olympics before it, were beamed to theaters in 3D. And let us tell you, if you haven’t seen your favorite sport in 3D, you’re really missing something. In fact we wouldn’t be surprised if the real killer application for 3D in the home was sports. Sure movies will be the first to be delivered thanks to the slow evolution of broadcast technology, but we still have our hopes that ESPN 3D will be next. But while we wait for CableLabs and the SCTE to hammer out the details of a 3D delivery standard, satellite subscribers in the UK appear to be on track to get a 3D channel next year.
The other 3D content that is coming eventually is 3D gaming. Sony was showing 3D games at IFA this year and there have been a number of rumors that real 3D gaming is coming to the Xbox 360. The only thing we really know for sure at this point is that Avatar will be one of the first 3D games, although no word on what technology will be used.

But not everyone can see 3D

When we say that 3D isn’t for everyone, we mean it. In fact it is estimated that 4 percent of us are actually physically incapable of seeing 3D no matter what the display technology. And even worse, according to the College of Optometrists in Vision Development, “Research has shown that up to 56 percent of those 18 to 38 years of age have one or more problems with binocular vision and therefore could have difficulty seeing 3D.” So if you are one of these affected, it might be time to see an opthamologist and get screened for amblyopia. And if you happen to be blind in one eye you can still watch 3D, but it’ll just look normal to you — assuming of course you have the glasses on.

Where we go from here

One thing we weren’t able to learn in our quest for 3D knowledge was how compatible these different technologies are. Essentially we assume that the functional compatibility between the two main 3D display technologies described above are like the differences between LCD and Plasma — in other words, they both connect to the same HD set-top-box and Blu-ray player — but until the BDA announces the final details of the 3D specification there isn’t really any way to know for sure. But it seems that if Blu-ray was compatible with both circular polarized and LCD shutter glasses, then certainly whatever broadcast standard or game console announced down the road would also work with both.

Conclusion

Like it or not, 3D is coming and just like HD before it, there will be plenty of technology pundits predicting its demise. The problem right now is very few have had the chance to check out the technology and if you have been lucky enough to see it, it is hard to convey how cool it is to others. On top of this, 3D has a long road ahead because most people think they have seen it because they’ve tried the anaglyph glasses during a Super Bowl Commercial. The other big hurdle is the whole stupid looking glasses argument — which doesn’t make that much sense since you’ll be wearing them in the privacy of your own home. Now we know that the same technology lovers who read Engadget would never hate on any new technology without experiencing it first hand, but tell your friends and family that something new is coming, and no it isn’t like anything else they’ve seen.

23
Oct/09
0

Hulu to turn digital pennies into digital dollars

Other than the lack of HD content, Hulu is a pretty slick service — in fact it is a glimpse of our content dream, whatever you want, whenever you want. But according to NBC Universal’s TV chief, Marc Graboff, Hulu is still looking for ways “to turn those digital pennies into digital dollars.” Although the technology for digital delivery has been around for some time, actually making money on it has been another story. Hulu is determined to make it work though and is trying all kinds of things “like adding inventory (more advertising) or creating a subscription model with different windows” — now when he says Windows, he doesn’t mean the things we look out of, he means limited availability of shows. We’d argue that release windows are currently the worst part of all the digital delivery services today, but as much as we hope Hulu figures it out, based on our own polls, most aren’t willing to pay a subscription for Hulu’s current offerings.

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21
Oct/09
0

Acer’s 3D-equipped Aspire Laptop

acer3dlaptop

Acer’s done plenty of boasting about its very first 3D laptop, the Aspire 5738DG, but it’s just now gotten completely official, and let a few lucky folks get their hands on it. As you might expect, PC Magazine found the 3D part of the laptop to be something of a gimmick, although not entirely unimpressive. More specifically, while attempts at gaming or viewing standard video converted to 3D were apparently quite a letdown, the included TriDef software did reportedly do a pretty impressive job with photos, and the special 3D layer on top of the screen thankfully doesn’t cause any nasty side effects when you’re not using the 3D glasses. Otherwise, the laptop is expectedly just your basic mid-range Aspire: inexpensive (just $779 even with the 3D glasses), and capable enough for most folks not looking for a screaming gaming rig (2.2GHz Core 2 Duo, 4GB of RAM, and ATI Radeon HD 4570 graphics).

13
Oct/09
0

Western Digital WD TV Live HD media player

          westerndigitalWDlive

WD(R) Unveils WD TV(TM) Live HD Media Player With Network Capability and Enhanced User Experience

Consumers Can Stream HD Content from USB Drives, Network Drives and Popular Internet Sites to Their Big Screen TVs

LAKE FOREST, Calif., Oct. 13 /PRNewswire-FirstCall/ — WD® (NYSE: WDC), the world’s leader in external storage solutions, today introduced the WD TV Live HD media player featuring network capability and Full-HD 1080p resolution. The new WD TV Live HD media player makes it easy for anyone to play HD (high definition) videos stored on USB and network drives, as well as Internet content from popular Web sites, on the biggest screen in their home — their HD television. Building on the success of the WD TV HD media player, the WD TV Live HD media player offers a new, more responsive interface to help consumers enjoy a world of digital content in their living room, without a computer.

The network capability of the WD TV Live media player enables users to stream or transfer movies from PC or Mac® computers or a network-attached storage device such as WD’s My Book® World Edition(TM) and WD ShareSpace network drives to their HD TVs. The WD TV Live media player also allows users to stream rich content from YouTube(TM), Flickr® and Pandora®. The HD onscreen menu brings together all of the users’ available media in an elegant and simple-to-navigate interface.

Consumers are amassing large libraries of digital videos, photos and music on their computers. According to research firm Parks Associates, the average consumer had 123 GB of videos, photos, and music in 2009 which will grow to 1.3 TB by 2013 (Digital Lifestyles: 2009 Outlook). In addition, an increasing number of consumers are looking for seamless access to their personal media, as well as to Internet media. According to Parks Associates, the sales of connected consumer electronics devices, such as connected TVs and digital media adapters, is expected to more than double from 57 million units in 2009 to 115 million units in 2013 (Home Networks for Consumer Electronics 2009).

Consumers are investing millions of dollars in HD TVs, with HD televisions representing more than 50 percent of TVs sold in the U.S., according to Parks Associates (Home Networks for Consumer Electronics 2009). But consumers’ digital content is often relegated to the relatively small screen on their PC or Mac computers. The WD TV Live HD media player is the newest member in the family of WD TV media players by WD, which make moving digital content from a computer to playing it on a big screen TV simply plug-and-play.

Like the popular first-generation WD TV HD media player introduced last fall, the WD TV Live media player connects directly to a users’ HD TV and plays almost any file stored on a connected USB drive such as My Passport(TM) portable drive. The WD TV Live media player features powerful media processing, which enables playback in Full-HD 1080p resolution. WD TV Live media player also will play movies and photos stored on other popular USB devices such as digital camcorders and digital cameras.

“The media enthusiast community has embraced the first WD TV HD media player and given us tremendous feedback,” said Dale Pistilli, vice president of marketing for WD’s branded products group. “With the new WD TV Live media player we’re giving them what they asked for — network connectivity and Internet-content streaming capabilities — and offering them a simple way to enjoy all of their digital media and enjoy it on their HD TVs.”

WD TV Live HD Media Player

Features of the WD TV Live HD Media Player include:

  • Full-HD 1080p video playback and navigation with the included remote control and crisp, animated navigation menus;
  • Play a wide variety of file formats including support for a wide variety of the most popular file formats with no need to spend time transcoding;
  • Play videos, music and photos from the Internet on your big screen TV and discover new music with Pandora Internet radio or listen to thousands of radio stations via Live365 Internet radio;
  • Ethernet port for wired or WiFi connection(1) to access files anywhere on the network to play movies, music, and photos from any PC or drive on a home network;
  • Turns a USB drive(2) into an HD media player and plays content from most popular USB drives, and digital cameras, camcorders, and portable media players that can be recognized as mass storage devices;
  • Unlimited media collection, just add more USB drives for more space;
  • Two USB ports for seamless media playback from multiple USB drives and ability to access them simultaneously while a media library feature collects the content on all the drives into one list sorted by media type;
  • Transfer files by copying, moving or deleting files stored on a USB drive, a network drive, camcorder, or a camera to the attached USB drive using the on-screen menus;
  • Picture Transfer Protocol support to show photos and movies directly from digital camera or video camera and or any digital imaging device that supports Picture Transfer Protocol;
  • Advanced navigation options including thumbnail and list views, media library and search;
  • Photo viewing to create custom slide shows, zoom and pan and search;
  • Movie viewing with fast-forward, rewind, pause, zoom and pan, view subtitles, and search;
  • Music playback with fast-forward, rewind, pause, shuffle, repeat and search;
  • File copying between USB devices;
  • HDMI® 1.3 port, composite video and component video output(3) for the highest quality HDTV or home theater;
  • SPDIF digital output that sends digital signals to your AV receiver for the best surround sound experience; and,
  • Ultra-compact design to fit easily into a home entertainment center.

Pricing and Availability

The WD TV Live Media Player is available now at select retailers and online at shopwd.com. Covered by a 1-year limited warranty, the MSRP for WD TV Live Media Player is $149.99 USD.

30
Sep/09
0

New mobile connectivity standard to connect mobile phones to HDTVs

                                                                             MHLconnectivityhd

Nokia Corporation (NYSE: NOK), Samsung Electronics Co., Ltd. (KSE: 005930, LSE-GDR: SMSN), Silicon Image™, Inc. (NASDAQ: SIMG), Sony Corporation (NYSE: SNE) and Toshiba Corporation (TSE:6502) today announced the formation of a Mobile High-Definition Interface Working Group that intends to create an industry standard for an audio/video interface to connect mobile phones or portable consumer electronics (CE) devices directly to high-definition televisions (HDTVs) and displays.  This new mobile connectivity standard, based on Silicon Image’s Mobile High-Definition Link (MHL™) technology, will be defined, promoted and marketed by the Working Group as an industry standard open to anyone desiring to be an adopter and enable the development of mobile products that adhere to this new standard across a broad connectivity ecosystem.

The Working Group’s vision for the next generation of mobile connectivity is to provide an easy and cost-effective implementation for manufacturers while offering consumers a simple and reliable mobile connectivity experience.  A single-cable with a low pin count interface will be able to support up to 1080p high-definition (HD) digital video and HD audio in addition to delivering power to a portable device.

The Working Group is expected to organize a Consortium of founding members who will develop a mobile connectivity technology standard specification that governs transmission and reception of high-definition content between portable devices and display devices, to support connectivity in accordance with the new specification.

23
Sep/09
0

SuperSpeed USB 3.0

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The world better be ready for SuperSpeed USB 3.0, cause it’s coming, baby — and by the looks of things at IDF, it’s coming soon. Intel’s “USB Community” pavilion is filled with SuperSpeed tech from a variety of companies, and while some of the demos are happening on crazy Frankenstein rigs, there’s a bunch of stuff here that’s basically ready to ship, including controller chips from NEC and Fujitsu, which are the heart of the whole shebang. Of course, while lightning-fast SSD transfers are nice, the showiest product on the floor is Point Grey’s prototype HD camera here, which streams uncompressed 1080p video over USB 3.0 — it’s not a final product, but it’s apparently quite close. Yes, we know the gallery below is basically cable porn, but here are the facts: USB 3.0 is 10x faster than 2.0 while using less power, and it’s entirely backwards-compatible, since the five 3.0 pins in the connector have been cleverly engineered to sit above the four legacy 2.0 pins. If that doesn’t get you dreaming of hard drives for the holidays, well, we don’t know what will.

8
Sep/09
0

3D may fall flat

entelligence3dhdThe big theme that stood out for me last week at IFA was the idea of 3D driving sales of new TVs. Both Sony and Panasonic made strong plays for 3D at their press conferences, although Sony did a much better job, giving the audience 3D glasses and showing the trailer for “Cloudy with a Chance of Meatballs” along with footage of FIFA Soccer and Gran Turismo running on the PS3 — the cockpit view in GT was particularly impressive. Panasonic’s presentation was a little odder, with the audience being asked to “imagine” what 3D would look like during a slideshow of still images of various events like boxing matches. It was kind of like introducing color TV by showing off a black and white screen and asking the audience to imagine it in color.

I understand the need to drive new sales of TV sets and find some sort of purchase driver. Let’s face it. Screens have gotten large enough, perhaps even too large — if I offered you a 150-inch TV, where would you put it? Resolutions have maxed out and it’s hard to make sets much thinner. OLED displays could be a great purchase driver but are a few years off. So something new needs to drive the market. I’m just not convinced that 3D will really help move things forward.

The problem is there’s a huge difficulty involved in launching new formats, especially one like 3D. We’ve seen this time and again. First, you need broad hardware support, and 3D doesn’t have it. Sony and Panasonic are taking two different approaches to the 3D market, meaning they’ll both be selling incompatible equipment at high price points — yep, another format war is brewing, and consumers just love when that happens. It’s one reason why vendors like Philips are staying out of 3D for the time being.

Second, you need deep content support. At the moment, there’s far more content available on good old HD than there will be in either 3D format and that’s not going to change very fast. Unless you’re a really big fan of a particular title that’s available in 3D, you’re likely to sit this out for a while.

The best content in 3D just doesn’t offer that much more relative to standard HD, especially on smaller screens

Third, you need a clear and visible consumer value proposition. CDs and DVDs both offered obvious value propositions to consumers. There was a noticeable difference in the experience that was easily grasped, and both were marked by moving from an analog tape format to optical disk, which was more reliable and offered novel features such as random access to content. What’s more, both offered clear quality improvements over what had come before — except to my six friends who still swear by their vinyl LPs and tube amps [and your editor! -- ed.], the upgrade in quality was far more than just noticeable. But when I look at the best content on 3D it just doesn’t offer that much more relative to standard HD, especially on smaller screens in regular homes. On top of that, 3D in movie theaters is still mostly a gimmick, and the content that we’ve seen to date doesn’t quite have a compelling feel to it.

With cheap HDTVs and plenty of HD content, the savvy consumer who holds off on a 3D purchase is clearly going to be the winner in 2010 — and consumers who’ve already invested in HD screens over the last few years are not likely to upgrade. In the long run, there may be no winner. The last time two formats fought a battle like this over incremental quality was in the audio arena, when it was SACD against DVD-Audio, and both sides lost to the convenience of less-than-CD-quality MP3s and the iPod. In this case, while we wait for large OLED screens to come to market, these efforts in 3D may just fall flat.