21
Dec/09
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“world’s thinnest” 42-inch LCD panel

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LG Display Unveils World’s Thinnest LCD TV Panel Measuring 2.6mm

Breaking the 3mm barrier in large LCD TV panels

A leading innovator of thin-film transistor liquid crystal display (TFT-LCD) technology, announced today that it has developed the world’s thinnest LCD TV panel measuring 2.6mm.

The development of extremely slim LCD panel was possible by applying the company’s accumulated “slimming” technologies including the use of an ultra-slim, edge-lit LED backlight system and proprietary optical film technology.

The 42-inch panel weighs less than 4 kilograms – making it ideal for wall mounted TVs. Moreover, the new product offers 120Hz refresh rate technology with full HD (1920 x 1080) resolution for clear and sharp image.

In May, LG Display broke the record by unveiling 42- and 47 inch LCD TV panels measuring 5.9mm – the world’s thinnest panels at the time. By nearly halving its record in just seven months, the company maintains its position as the technology leader in ultra-slim LCD panels.

Dr. In Jae Chung, LG Display’s CTO and Executive Vice President noted, “With the development of the world’s thinnest LED LCD TV panel that is only 2.6mm thick, LG Display has once again demonstrated its technical prowess to satisfy customer demand for high resolution and slim design products. We will continue to spur R&D activities in order to provide our customers and the market with the differentiated products that they desire.”

LG Display will showcase the product and its newest cutting-edge display technologies in a private room at the Bellagio Hotel during the upcoming Consumer Electronics Show (CES) 2010 in Las Vegas.

14
Dec/09
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LCD price fixing fines so far reaches $860 million, shame CONSUMER gets NOTHING

departmentofjusticelogoIt’s not every day we get to cite an official US Department of Justice news release, so it’s with a certain glee that we can announce the US taxpayer was last week enriched by another $220 million courtesy of the not-so-fine folks who swindled him out of that money in the first place. Joining the ignominious ranks of LG, Sharp, Hitachi and Chungwa Picture Tube, Taiwanese manufacturer Chi Mei is refunding the US state for the pecuniary impact of its collusive practices, which were primarily related to keeping prices artificially high and profits proportionately inflated. US companies directly affected by these ignoble activities include HP, Dell and Apple, but don’t you worry, AT&T has already started the inter-corporation scuffle, with Nokia piling on for good measure. Man, it almost seems like crime doesn’t pay

3
Dec/09
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LG mass production of LCD monitors with Full HD 3D capability

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LG Display Co., Ltd, a leading innovator of thin-film transistor liquid crystal display (TFT-LCD) technology, announced the world’s first commercial launch of 3D LCD panel boasting full HD resolution.

The new product is a 23-inch 3D monitor LCD panel for use with shutter glasses that delivers full HD resolution. It offers picture quality that is almost twice as crisp as HD 3D displays currently available in the market.

The panel adopts the company’s proprietary technologies such as “high performance 3D exclusive controller” capable of processing more than twice as much image data as other HD 3D LCDs and “copper bus line” to improve on the resolution and picture quality. In addition, the panel is able to reproduce both 2D and 3D images, meaning that users can switch back and forth from 2D and 3D modes.

Although full HD 3D images have been developed for contents such as video games, movies and animations, 3D display products with full HD resolution were unavailable in the market. The commercial launch of LG Display’s full HD 3D LCD panel is expected to help to boost development of high resolution 3D contents while allowing users to view true-to-life 3D images.

Mr. Davis Lee, LG Display’s Vice President and head of IT marketing department, noted “LG Display has made a major breakthrough in the display industry race to deliver the depth and dynamic nature of 3D images. LG Display will continue with efforts to keep pace with the fast growing 3D market with leading 3D technology and products in order to create new value for customers.”

The 3D display market is expected to grow at rapid pace as the industry players are shifting their focus from two- dimensional to three-dimensional technologies. The Korea Communications Commission recently announced plans to start a trial service for the world’s first full HD 3D terrestrial broadcasting from the second half of 2010. A launch of trial services for 3D satellite broadcasts had been also announced earlier in Japan and the UK

2
Dec/09
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ViewSonic 23 & 26 inch IPS LCD Monitors

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ViewSonic’s last round of LCDs were nothing short of unforgettable, but these two might actually grab (and retain) your attention if you consider yourself a “professional.” The 23-inch VP2365wb and 26-inch VP2655wb both fall into the firm’s VP series of 1080p pro LCDs, and the both of ‘em are blessed with IPS panels and 4-port USB hubs. You’ll also find pivoting stands on the pair, and while the 23-incher gets a 1,920 x 1,080 native resolution, the big boy steps it up to 1,920 x 1,200 and offers a 118 percent NTSC wide color gamut for those discerning retinas of yours. Interested? The duo is available now if you look in the right places, and while the VP2365wb will cost you just $399, the larger sibling will ding you for $1,299.

20
Nov/09
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HDTVs energy efficiency improvements by 2011

That new HDTV of yours? It may be thin and light and lovely, but it ain’t saving you any money. The state of California knows this and has created new energy efficiency standards applying to any sets sold after January of 2011. The initial regs state a maximum of 1 watt of consumption when “off” and, when on, a maximum of .2 watts per inch of screen area plus an arbitrary 32 watts. Two years later, in 2013, things get even tougher, that formula dropping to .12 per inch with a 25 watt base modifier. There are plenty of TVs that already meet the 2013 criteria, most of them smallish LCDs, so it’s not an impossible dream. The bad news? An inability to sell non-compliant sets in CA could result in lost tax revenue. The good news? Reduced energy bills and a smaller hit to our fragile environment. The really good news? Any set greater than 58-inches is exempt, so go big, broheim.

2
Nov/09
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HDI’s laser-driven 3D HDTV

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HDI Ltd. Begins Manufacturing of High-Definition Laser-Driven 2D/3D Televisions
Low-Cost, Extremely Energy Efficient 100-inch Diagonal Displays Fast-Tracked for 2010

October 28, 2009 – Los Gatos, CA – HDI Ltd. announces it has entered into a manufacturing agreement to mass produce their proprietary 100-inch diagonal Laser-Driven 2D/3D Switchable Dynamic Video Projection Televisions. HDI Ltd.’s 2D/3D switchable system delivers a stunningly superior 2D image, with a 50% greater resolution than today’s digital cinemas, and derives its greater-than-high definition stereoscopic 1920 x 1080p “3D” image quality from two RGB laser-illuminated Liquid Crystal on Silcon (LCOS) micro display imagers. At full 1080p HD, the HDI Ltd. screen refreshes at 360 fields per-second on each eye, the fastest refresh rate on any mass produced television or projector.

HDI Ltd. has completely eliminated the adverse effects, such as migraines, dizziness, nausea, and motion sickness, long associated with inferior and expensive shutter glasses and substandard 3D technology. HDI Ltd. delivers the most immersive, comfortable, and natural 3D viewing experience in the world with low-cost and light-weight proprietary polarized glasses. Technology journalist Richard Hart called HDI Ltd.’s picture quality, “the smoothest yet, and smoothness means no headaches,” and Steve Wozniak, co-founder of Apple Computers, stated, “Without a doubt, the best demonstration of 3D technology I have ever seen.”

In addition, HDI Ltd. displays draw 80% less power than existing 2D plasma displays of the same size, offer a 95% reduction in manufacturing pollution, and a 100% reduction in harmful chemicals and radioactive components currently used in existing televisions. At 10-inches thick, HDI’s 100-inch diagonal display weighs 75% less than equivalent Plasma and LCD displays, and is anticipated to have a street price potentially 60% less than current 2D flatscreen Plasma and LCD displays.

HDI’s September 2009 announcement of their potential new standard for switchable 2D/3D television technology came on the same day several major manufactures announced plans to release new energy-guzzling plasma televisions with 3D capabilities via shutter glasses, all of which featured price tags as much as 100% or more than current 2D televisions.

HDI Ltd. quickly caught the interest of the consumer electronics industry and, as reported on Variety.com, top execs, engineers and S3D experts from six of the eight leading television manufactures recently crowded together into HDI Ltd.’s tiny Los Gatos lab to see their prototype 100-inch, rear-projection S3D television.
David Cohen of Variety.com reported, “HDI’s approach shows the promise of laser-driven 3D TV could be a reality surprisingly soon,” and Sean Portnoy of ZDNet said, “We could be looking at a Holy Grail of sorts for the next generation of television.”

According to co-founder Ingemar Jansson, “The first production-run of 100-inch HDI Ltd. 2D/3D switchable displays should quickly put product into a multitude of B2B and public demonstration venues.” He’s mum as to when leading American retailers will be able to put units into homes, but stresses that the simplistic and inexpensive design and manufacturing techniques required to produce HDI Ltd. televisions, “will have product in the marketplace faster than one would expect,” and adds, “either with the HDI logo or that of another leading manufacturer.”

Offering a thought on the fact that California appears poised to be the first state to ban power-guzzling big-screen TVs, Jansson states, “In light of the energy efficient products emerging from companies such as Apple, the lobbying efforts of the Consumer Electronics Association strikes me as almost criminal in promoting antiquated technologies that the ‘Grid,’ and the planet, simply cannot sustain.”
26
Oct/09
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The latest 3D technology is coming home

3Dathome

Now wait one second before you start on the whole “I’m not wearing any stupid looking glasses,” because no matter what you say, there are more people paying extra to go 3D movies than ever and the reason is simple; it’s because this isn’t like the crappy 3D you saw during the Super Bowl last year — or that our parents grew up with. No, the 3D that Sony, Panasonic, and others are promising next year is like nothing you’ve seen. We’ve come a long way since the old anaglyph red and blue glasses that come in cereal boxes, so before you knock the new technology before it’s even out, click through and read about the technologies that might bring us a real 3D revolution.

3D, the basics

We have two eyes for a reason and while we’ve enjoyed stereo sound since-like-forever, stereoscopic images haven’t quite arrived. At its core, 3D is as simple as using two cameras to capture the data that our eyes would, but it’s the display part that’s proven tricky. Ultimately, the technology has to find a way to present each eye with a different variation of an image, at that point our eyes and brain do the rest.

Circular polarized or active LCD shutter glasses

The one thing that hasn’t changed about 3D is the need for glasses — if you’re holding out for 3D on a big screen without glasses, you’re going to let this generation of 3D pass you by. The technology in the glasses varies by a lot and the main two types these days are circular polarized and active LCD shutter. Both serve the same purpose, to ensure each eye sees a different image, but in much different ways.

Circular polarized glasses are easily the most common used in 3D cinema today. If you’ve been to a 3D presentation of a Pixar movie, or maybe to Disney World and used what look like cheap sunglasses, you’ve probably tried the technology. Without going into too much detail, each lens is set to filter out different light, so for example in a polarized system like RealD’s, there can either be two projectors with different polarizing filters in front of each (pictured below) or a special ZScreen which can alternate the clockwise and counterclockwise polarization for each frame. In either case, the right and left frame alternate at about 144 times per second so that each of 24 frames per second of a movie is displayed 3 times per eye.
One of the problems with circular polarized 3D is that a special silver screen is required and some argue it can negatively affect the color accuracy. But what’s worse is that most of us don’t have a projector at home and so far only a few HDTVs like the ridiculously expensive JVC GD-463D10 LCD TV at $9,200 can pull off the same polarization trickery.

LCD shutter glasses

So in comes the LCD shutter glasses — the technology itself has actually been around for some time, in fact there were eight Sega Master Systems games that worked with shutter glasses dating back to the 80’s. But the technology was limited by the display technology of that era which could only show 480i at 30 frames per second, which worked out to about 15 FPS per eye in 3D — so yeah, the flickering could make you sick.

Basically the way shutter glasses work is each lens can be blacked out very very quickly to synchronize with a frame displayed on the HDTV. This way a different 1920 x 1080 progressive image can be shown to each eye.
An IR emitter connected to the TV sends signals to the glasses to keep ‘em in sync. In larger demos, multiple emitters are mounted throughout the venue to ensure all the glasses get the signal. This is obviously less than ideal for a large movie theater, but shouldn’t be a problem at home.
The other reason shutter glasses make sense at home is because they don’t limit the viewing angles of the display — not to mention the glasses are more expensive and someone would likely steal them from a theater. But besides these advantages, proponents argue that the colors are more accurate, there’s less ghosting and smearing, and it is argued that the contrast is greater between the left and right eyes. So, you add all these reasons together and the technology should provide the most realistic and reliable 3D technology ever unleashed on consumers — at home or anywhere else.

It’s not all good though, besides the cost of the glasses and the added emitter in the TV, some say that there is added flickering, and with the shutters closing in front of your eyes, the image is dimmed a bit. Both Sony and Panasonic claim these are no longer issues in thanks to the super fast refresh rates and brightness available on the latest HDTVs.

Sony, Samsung, Mitsubishi and Panasonic

Yes, you read that right, all four of these tech giants are pushing the same home 3D display technology. While Samsung and Mitsubishi have been demoing its DLP HDTVs with shutter glasses for-like-ever, both Sony and Panasonic have been showing LCD and Plasma (respectively) HDTVs that can display 3D HD at CES, CEDIA and other shows. In fact Sony and Panasonic promise to release the first consumer 3D capable displays next year. That last part is an important one, so listen up: both will offer HDTVs next year that will work just like any other HDTV today, but will also work with 3D. So not only are the HDTVs going to be fully backwards compatible, but supposedly the new sets won’t cost much more than a normal HDTV. In fact Panasonic believes that in the next few years most of its HDTVs will be 3D ready.
But why can’t my current HDTV do 3D?

We know what you’re thinking, you just bought a new HDTV and you want to know why it can’t handle 3D. Even if it was possible to add an IR emitter to keep the shutter glasses in sync, the experience at 30 FPS per eye wouldn’t be as enjoyable. And just like when the first 1080p HDTVs hit the shelves without the ability to actually accept 1080p input, the current crop of 120hz HDTVs can’t actually display 120 frames per second — only show each frame of a 60 fps signal, twice.

3D sources

Of course, 3D-capable displays don’t do much without 3D content, and the good news is that most of the infrastructure needed for 3D in the home is already here thanks to HD. With the new 1.4 spec, HDMI has been updated to accomdate 3D and the first source is almost guaranteed to be Blu-ray. In fact as we speak the BDA is working on standardizing the storage of 3D movies on a Blu-ray Disc. It actually isn’t nearly as hard as it sounds, because what is essentially needed is to up the spec from 1080p at 30 FPS to 1080p at 120 FPS. In fact a 50GB Blu-ray Disc has more than ample capacity to handle a 3D HD movie thanks to the wonders of video compression where only the difference of each frame is stored. So 3D movies only require about 50 percent more space, and the one thing about the new 3D Blu-ray standard that has been determined, is that every 3D Blu-ray Disc will include a 2D version of the movie.

This part might surprise you, but there have already been 3D broadcasts of major sporting events. Using RealD’s circular polarized technology, ESPN broadcasts 3D presentations of major sporting events to theaters around the country. The most recent was the USC vs Ohio State game on September 12th, but other events like the National Championship game last year, and the Olympics before it, were beamed to theaters in 3D. And let us tell you, if you haven’t seen your favorite sport in 3D, you’re really missing something. In fact we wouldn’t be surprised if the real killer application for 3D in the home was sports. Sure movies will be the first to be delivered thanks to the slow evolution of broadcast technology, but we still have our hopes that ESPN 3D will be next. But while we wait for CableLabs and the SCTE to hammer out the details of a 3D delivery standard, satellite subscribers in the UK appear to be on track to get a 3D channel next year.
The other 3D content that is coming eventually is 3D gaming. Sony was showing 3D games at IFA this year and there have been a number of rumors that real 3D gaming is coming to the Xbox 360. The only thing we really know for sure at this point is that Avatar will be one of the first 3D games, although no word on what technology will be used.

But not everyone can see 3D

When we say that 3D isn’t for everyone, we mean it. In fact it is estimated that 4 percent of us are actually physically incapable of seeing 3D no matter what the display technology. And even worse, according to the College of Optometrists in Vision Development, “Research has shown that up to 56 percent of those 18 to 38 years of age have one or more problems with binocular vision and therefore could have difficulty seeing 3D.” So if you are one of these affected, it might be time to see an opthamologist and get screened for amblyopia. And if you happen to be blind in one eye you can still watch 3D, but it’ll just look normal to you — assuming of course you have the glasses on.

Where we go from here

One thing we weren’t able to learn in our quest for 3D knowledge was how compatible these different technologies are. Essentially we assume that the functional compatibility between the two main 3D display technologies described above are like the differences between LCD and Plasma — in other words, they both connect to the same HD set-top-box and Blu-ray player — but until the BDA announces the final details of the 3D specification there isn’t really any way to know for sure. But it seems that if Blu-ray was compatible with both circular polarized and LCD shutter glasses, then certainly whatever broadcast standard or game console announced down the road would also work with both.

Conclusion

Like it or not, 3D is coming and just like HD before it, there will be plenty of technology pundits predicting its demise. The problem right now is very few have had the chance to check out the technology and if you have been lucky enough to see it, it is hard to convey how cool it is to others. On top of this, 3D has a long road ahead because most people think they have seen it because they’ve tried the anaglyph glasses during a Super Bowl Commercial. The other big hurdle is the whole stupid looking glasses argument — which doesn’t make that much sense since you’ll be wearing them in the privacy of your own home. Now we know that the same technology lovers who read Engadget would never hate on any new technology without experiencing it first hand, but tell your friends and family that something new is coming, and no it isn’t like anything else they’ve seen.

25
Sep/09
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JVC Picsio GC-FM1 video camera

jvcpicsiocamerahd

Sure, JVC’s new Picsio GC-FM1 pocket video camera has the specs to complete with the likes of Flip Video’s Ultra HD and other similar offerings (1080p video, 8-megapixel stills, a 2-inch LCD, and HDMI out), but it also has a little something extra, something rarely seen in the world of anthropomorphized products since they heyday of the California Raisins: showmanship. Still no word on a North American appearance just yet, unfortunately but it looks like the camera will run around ¥20,000 (or about $220) when it hits Japan by the end of the month. In the meantime, we’re sure the video after the break will more than tide you over.

15
Sep/09
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3D Home Judgments on the Technology

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With the the big 3D push coming in 2010, I planted my eyes on three types of 3D technologies displayed at CEDIA (home theater expo) that you may have in your next TV…and passed some judgments without pulling any punches.

It should be noted, all designs require glasses.

Panasonic’s 3D Plasma Concept
The Tech: Plasma with Active Shutter (alternating left eye, right eye progressive frames)

3dtechnology1

As a baseline reference to get our bearings, I took yet another look at Panasonic’s 103-inch plasma display that we’ve seen twice before. My original impressions stand. It’s decent—and definitely the best technology of the three that we saw at CEDIA. Why? There’s virtually no flicker in the image because of plasma’s instantaneous response times/ability to push legitimate high frame rates. Plus, it probably helps that we’re talking about a 103-inch display (that has its own trailer). The bigger a 3D display, the better the illusion. But glasses aside, it’s not what I’d deem a perfect experience. You see ghosting around some objects. And…OK, I still can’t ignore the damned glasses. It creates an inherent distance from the image inducing an unintentionally ephemeral viewing experience.

Sony’s LCD Concept
The Tech: 240Hz LCD with Active Shutter (alternating left eye, right eye progressive frames)

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Even Panasonic will tell you that 240Hz is the baseline speed needed for an LCD to pull off 3D. But you know what? 240Hz isn’t enough. Watching Pixar’s Up, the color and sharpness are both great, but there’s an absurd level of flicker that’s nominally better than on old timey crank projector. And on this normal-sized LCD, it’s incredibly obvious when 3D objects break the illusion by reaching the TV’s frame. Granted, we’re not talking about a final product here, but the specs seem pretty much identical to what consumers can expect to see in the high-end display market next year.

JVC’s GD-463D10 LCD
The Tech: Polarized filter (two images are interlaced on the screen, each eye sees half the data, glasses don’t need power)

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Of the three technologies here, JVC’s is the only final product that’s actually available now. And it costs $9,153. It’s also easily the worst of the three—completely unwatchable, in fact. The interlaced 3D means that the resolution takes a huge hit. But it’s worse than just a 1080i picture. Your brain can almost make out these lines. I could say more about the tech, but I honestly couldn’t stand to look at the screen for more than 10 seconds at once. Oh, and the kicker? For nine thousand bucks, you still only get two pairs of the cheap, polarized glasses. Sorry kids, Mommy and Daddy are watching TV tonight.

There’s no doubt that some home theater enthusiasts will go out and plop down $5k or more on a commercially available 3D display when they enter the TV lines of major manufacturers like Sony and Panasonic in 2010. But I’m hoping, really hoping, that the public can resist the gimmick until the technology is perfected. To me, that means when we don’t need to deal with these silly glasses at all. But for whatever it’s worth, plasma is definitely looking like the clear front runner in execution.

4
Sep/09
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Verdicts in the battle of Plasma vs. LCD vs. OLED.

hasn’t the world pretty much moved beyond rear projection?

This means three HDTV display technologies seem primed to race for all the marbles: plasma, LCD, and OLED.

At this year’s CES, both plasma and LCD have bragging rights to some new-and-improved’s, while OLED is just new and improved in general. So what are their strengths, weaknesses, and likelihood to be the reigning HDTV-display technology?

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OLED

THE SCIENCE
With OLED (organic light emitting diode), a stack of organic polymers, including both emissive and conductive layers, is deposited on a substrate containing a thin-film transistor (TFT) array. An electrical charge passing between the bottom electrodes and an additional transparent layer on the surface of the display stimulates the emissive organic layer, which in turn creates light.

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STRENGTHS
If you’ve not seen a prototype OLED TV or Sony’s new compact model, it’s hard to fully understand the impact of the picture. I’ll sum it up in one word: contrast — or rather Contrast, with a capital ‘C.’

Like plasma, OLED is a self-emitting display technology that requires no backlight or projection lamp. But unlike most plasmas we’ve seen to date, an OLED doesn’t need to keep its pixel cells partially fired up at all times to be ready to respond to the signal. That’s because OLED cells respond so quickly, they can be fully turned off until needed. Signal response time in an OLED is measured in microseconds (a far cry from the several millisecond response times in today’s LCDs). Bottom line: Blacks on an OLED should be pretty much as black as black can be, which makes for a bright and dynamic picture with depth that has to be seen to be believed. Add to this a wafer-thin form factor that will have your interior designer drooling, and you can make a good case that OLED is the future of HDTV.  At its core, the manufacturing process is simpler than LCD or plasma, which could eventually make OLED the most economical display type. OLEDs also promise dramatically reduced power consumption, and much faster screen response times than either LCD or plasma. With a depth of only a few millimeters, OLED is by far the thinnest display technology available — its ultra-slim form factor makes it akin to an architectural element like glass or mirror. Also, variations on the technology, such as transparent OLED, hold the promise of cool, futuristic stuff like video displays that transform into a window-like surfaces when switched off. Other OLED benefits include punchy contrast and color, wide viewing angle (a characteristic it shares with plasma technology), and low power consumption.

WEAKNESSES
How about ridiculously expensive and prohibitively small, for starters. I’ve not seen an OLED prototype from any manufacturer beyond 31 inches diagonal, and the only commercially available product right now — Sony’s XEL-1 — measures a mere 11 inches and costs $2,499! I suppose you have to start somewhere, but I wouldn’t anticipate big, affordable OLEDs anytime soon. While the XEL-1’s $2,500 price tag will limit its appeal for now and manufacturing OLEDs involves several patented technologies, which might require costly license fees. Still, large-scale production could eventually lead to OLED displays actually costing less to build than their LCD and plasma counterparts. Whereas plasma and LCD are both mature technologies snagging sizeable chunks of the current TV market, OLED technology has barely busted out of the lab. OLED displays can be found in digital cameras, GPS units, and portable media players, but the only consumer OLED display you can buy today is an 11-inch monitor from Sony that costs $2,500 — about the same as an average 52-inch LCD or plasma TV! Two reasons why OLED manufacturing lags behind the other flat-panel options are low yield (only a small number of panels actually make it past the quality-control stage) and differential aging (the blue pixels in an OLED display tend to lose brightness at a faster rate than red and green ones, which means OLED TVs have a limited lifespan compared to LCD and plasma — technologies spec’d to last two decades or more).

DOMINATION POTENTIAL
Great promise, and probably the eventual winner in the HDTV technology sweeps, once sizes grow and prices drop. But recent advances in plasma and that technology’s cost-size advantages in today’s world (see below) could give OLED a serious contender for the long term, at least in picture quality. And LCD has heavy market forces behind it. Despite its modest size, Sony’s 11-inch XEL-1 could be the start of something really big. OLEDs redefine how thin a display can be, and their low power consumption will be a clear plus point in an increasingly green conscious world. A critical assessment of OLED’s performance potential will have to wait until we get one into our testing facility. Until OLED’s technical issues get ironed out, it will continue to be aimed at the portable electronics, as opposed to home theater, market. But once its hurdles are overcome (and you can be sure TV makers are working feverishly on it), OLED’s wafer-thin form factor and crisp, punchy picture quality will likely let it trounce competing flat-panel technologies. Plasma and LCD are hereby put on notice.

Plasma

THE SCIENCE
Employs an enormous array of tiny cells of ionized gas (plasma), which activates each cell’s colored phosphor.

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STRENGTHS
Plasma sales have been fading as of late against the LCD jauggernaut, but it’s not due to lack of image quality. Of course, this has to be qualified: When I talk about plasma HDTVs these days, I refer primarily to those coming from Pioneer — a company whose current sets are so far above the competition, they clearly define the state of the art.

That said, Pioneer continues to vastly reduce — and promises now to eliminate — the aforementioned “idle brightness” that keeps plasmas from delivering totally black blacks. The most talked about demo at this year’s CES, by far, was of Pioneer’s prototype ultra-black panel offered as proof-of-concept, followed by the company’s 9mm wafer-thin prototype. Pioneer says it will bring out TVs that combine both features, probably within a couple years. If they can, there may be life yet in this old dog, even in the face of OLEDs slow march to presumed dominance. Plasma displays continue to define picture quality standards, especially when it comes to darker images and shadow detail. The best examples can deliver a sense of color accuracy and consistent screen brightness from corner to corner that LCDs have a hard time matching. As Sound & Vision’s recent Plasma vs. LCD TV comparison test made clear, plasma still retains a distinct performance edge over LCD. Picture contrast, screen and grayscale uniformity, viewing angle — plasma TVs consistently rate better than LCD on all these key parameters. So for the foreseeable future, I will continue to nudge quality-conscious consumers seeking a new flat-panel set toward plasma.

WEAKNESSES
Heavy and power-hungry come to mind, though it remains to be seen if a super-thin plasma will still carry a big weight. And truth be told, image burn-in will always remain at least a mild concern with plasma TVs despite advances in this area. Manufacturing a display with cells small enough to deliver the 1920 x 1080 “Full HD” resolution demanded by many specification-driven customers can be costly. Power consumption has been improving with each generation, but still lags behind LCD displays. Plasmas tend to look less punchy than LCDs in a brightly lit environment. For a given size, plasma sets are usually deeper and heavier than an LCD.  While plasma offers a lot to satisfy demanding videophiles, those with more general viewing habits may find fault with the technology. Although the plasma “burn-in” issue has been seriously over-hyped by misguided sales folk, it’s true you can potentially damage a plasma TV if you use it mostly to play videogames or continuously watch channels like Bloomberg TV (that are crammed with static onscreen graphics) with the contrast and brightness settings cranked up.

DOMINATION POTENTIAL
Today’s best flat-panel images come from today’s best plasmas, and it remains an evolving technology from which the best is yet to come. Unfortunately, though, recent plasma advances may simply be too little, too late. I won’t fully discount it yet, but beyond the most demanding consumers willing to pay top prices, plasma is likely to cede the market to LCD.  Plasma continues to rule the roost in the 50-inch-and-up category, and remains the technology of choice for many videophiles. Early generation concerns regarding burn-in and panel life are now largely solved. When used in a controlled home theater environment, plasma delivers superior picture quality over competing flat-panel technologies. For the most part that’s something that won’t change dramatically. But unless plasma-makers manage to successfully reduce panel depth (Pioneer displayed a [3/4]-inch deep prototype model at the recent CES, indicating that progress is being made in that area), it may have a tough time going forward as new technologies like OLED shift into the big-screen TV marketplace.

LCD

THE SCIENCE
A matrix of thin-film transistors applies voltage to liquid crystal-filled cells sandwiched between two sheets of glass. When hit with an electrical charge, the crystals “untwist” to filter light coming from behind the cells. Each pixel comprises a red, green, and blue cell.

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STRENGTHS
Image quality is advancing rapidly among LCD flat-panels lately, especially with the advent of LED-array backlights that can dim “locally” behind dark areas of the screen to achieve deeper blacks. Response time, color accuracy, picture uniformity (the ability to deliver consistent brightness and color across the screen), and horizontal viewing windows have (for the most part) also improved notably in the latest generation of sets. But the biggest thing LCD may have going for it is that manufacturers are banking on it as the future of mass market television, and have invested mountains of cash in new automated plants that will drive volume up and prices down. LCD boasts the widest range of screen sizes, from compact tabletop 13-inchers, to 65-inch-plus room fillers. 1080p resolution is common even in mid-sized models, though the benefits of 1080p with screens under 50 inches are debatable. Most LCDs have matte screen surfaces that are less susceptible to reflections in a brightly lit room, and power consumption is typically less than similarly sized plasmas. LCD picture quality has undoubtedly come a long way in the past year. When you combine that development with the reasonable prices LCD sets command, the technology’s broad appeal is understandable.

LCD is also the bright-room TV champ, edging out plasma by a nose when it comes to retaining picture contrast in well-illuminated spaces. And with new developments like LED-backlit LCD panels and ultra-fast refresh rates (180 Hz prototype models were shown at this year’s CES), picture performance just keeps getting better and better. Going forward, we’ll also see a shrinking of LCD cabinet depth: Hitachi just introduced a series of 1 1/2-inch deep models at CES, and it also displayed an even thinner 3/4-inch prototype with a 32-inch screen.

WEAKNESSES
Despite the new backlight technologies, LCD’s blackest blacks remain a notch below the best plasmas or any OLED, so it can’t quite equal those technologies in contrast and image depth. Narrow viewing angles on some models can also still be a problem in rooms with a broad swath of seating, though the best LCDs in this regard have very wide viewing windows. Many LCDs lose contrast when you’re seated off-axis. While prices are competitive in the 47-inch-and-under range, larger LCDs tend to cost more than equivalent plasmas. Some models are susceptible to motion blur and judder. LCD is currently riding the marketplace popularity wave, but its long-range prospects could be limited. That’s because, unlike self-emissive technologies like plasma and LCD that generate their own luminance, LCD display require a backlight. As Hitachi’s engineers demonstrated at CES, that backlight can be squeezed into a strikingly thin, 3/4-inch deep frame. But I can’t imagine LCD sets ever getting much thinner than that.

DOMINATION POTENTIAL
With plasma strong technically but fading in the market, and OLED still really a gleam in our collective eye, we can probably count on LCD to eventually take over as the volume leader for HDTV sales. LCDs sales dominance has been marching steadily up through the size ranges, and they now control most of the market below 50 inches. Their bright and punchy picture is a real asset on a brightly lit sales floor, even if that doesn’t always translate to a better picture in the typical home environment. We’ll be watching to see whether OLED can become a serious challenger. LCD delivers a one-two punch of solid picture performance and affordable price. For those reasons alone, LCD TVs are going to find their way into millions of homes over the next few years. But as other technologies — most notably OLED — manage to grow their screen sizes while retaining a wafer-thin form factor, LCD may ultimately get displaced — much in the same way current flat-panel TVs consigned bulky CRT models to the consumer electronics landfill.