May/100
3DTVs use same active shutter glasses tech – Samsung and Panasonic

At a recent London shindig to promote its3D television sets, Samsung revealed that the active shutter glasses used to view its glorious, mighty , breathtaking 3D content are based on the same technology as Panasonic’s, only they’re reversed. That is to say, using your Sammy 3D specs to view Panasonic’s 3DTVs won’t work — unless you flip them upside down. You read that right, the two companies have opted for different implementations of the same technology, resulting in the farcical outcome that glasses will be interchangeable between their sets only if you’re happy to wear them upside down. How that’s gonna help the 3D takeup effort, we don’t know, but Samsung R&D chief Simon Lee does see a light at the end of this dim, poorly focused tunnel, stating that manufacturers are likely to agree a common active shutter glasses standard “as early as next year.” You might wanna look XpanD’s way if you want universal compatibility before then, or away in disgust if you’re already tired of all the absurdity surrounding 3D.
Jan/100
3D at CES 2010

Not sure why we’ve been putting this off, but we’ll just come right out and say it: there’s no doubt that this was the year for 3D at CES. We walked the show floor for countless hours and can tell you that just about everyone was showing something related to 3D at their booths. Most of these demos required a bit of a wait to experience them (thanks, hype), and everywhere you went people were talking about 3D. Granted, not all of that talk was positive, but it was talk nonetheless. Whether or not the technology will be seen in history as a success in the market place is obviously still up in the air, and much like a finely crafted episode of Lost, 3D at CES this year was littered with more questions than answers.
Who will be the first, the best?
Someone has to be the first to market, and someone the best — though not necessarily the same company — but based on CES demos and announcements, that someone appears to be Panasonic. This isn’t much of a surprise since Panasonic has been doing lots of 3D demos since CES last year, and it even drove a truck around the country showing it off. But while Panasonic had the best 3D demo this year, it might not be first to market, as DLP fans will tell you they were first (and by years). That said, this new 3D technology isn’t exactly the same as what Mitsubishi and Samsung have been doing, but the new formats will be backwards compatible. Mitsubishi announced a new converter box that will allow the newer sequential 3D to checkerboard 3D that its DLP sets support, and it is assumed this same box will work on Samsung DLPs and plasmas. These aren’t the only front runners, ‘course. In fact Sony, Samsung, LG, Toshiba and Vizio were all talking 3D in press releases and showing live action demos. Like the rest of the HD market, most of the new 3DTVs were LCDs, and although LG did announce new plasmas, none were of the 3D variety like Samsung and Panny. Only Vizio dared to put a price on 3D, and some manufacturers wouldn’t even give model numbers, so it’s hard to tell exactly when this technology is going to come home (and how badly it’ll dent the wallet when it does). Still, we’d be shocked to see ship dates slip beyond 2010, and if we were the betting type, we’d guess that the first wave will land in the summer.
3D Blu-ray players will obviously play an important role as in-home 3D attempts to blossom, and Broadcom was on hand showing off its new chip for these very decks. We’re guessing said chip will find a home in the new players announced by Samsung, Toshiba, Panasonic and Sony, though no one has yet to come clean and make that clarification. Interestingly, the maker of one of our favorite Blu-ray players didn’t announce a 3D version, and while we’re not sure what LG is waiting for (market acceptance, perhaps?), we’d be shocked if we didn’t see one at some point this year.
RealD is a winner, again
Just like in the theater, RealD seemed to have the most traction at home. What’s different is that while the RealD glasses you’ve worn at the theater were less than $1 and of the circular polarized variety, the RealD glasses that Samsung, Sony, Panasonic and Toshiba are using are active shutter glasses — only JVC is using circular polarized. There were other glasses on display though — Gunnar Optiks was showing some more stylish ones, and XpanD was showing active shutter with Bluetooth instead of IR, which is the same tactic that Vizio is using. XpanD also told us that its IR active shutter glasses would work with other 3DTVs, which makes some sense since the main 3D demo at Panasonic’s booth was using XpanD glasses, not RealDs.
What about content?
Just ask Samsung or Mitsubishi and they’ll tell you that 3DTV is nothing without content. We learned all about the 3D Blu-ray spec and that the PS3 would do 3D before CES, but during the show we were able to dig in deeper and reveal that the Blu-ray spec isn’t what it could be. Even before DirecTV had a chance to make an announcement at CES, someone let slip that the carrier would have 3D programming this year — and it brought a 3D demo (which looked great) to CES. Couple this with announcements from ESPN as well as Sony, IMAX and Discovery, and you’ve got the promise of some compelling 3D content at home very soon. ESPN has promised World Cup Soccer this year and the BCS National Championship game in 2011 with other events scattered in between, but while we expect a few IMAX movies from Sony and Discovery, so far the exact programming picture is still very cloudy. The only thing we do know is that three animated features will be out on Blu-ray starting with either Monsters vs Aliens or Cloudy with a Chance of Meatballs this summer, and Disney’s A Christmas Carol in December. The one title we don’t know about is Avatar, which we just have to believe will be out on 3D Blu-ray this year. We’re sure there will be even more 3D content to scope out as the bandwagon grows, and we’ve already seen streaming services get the 3D itch.
And video games?
Besides movies and sports, games may be the biggest beneficiary of 3D displays. The video game edition of Avatar is already available (and 3D-enabled) on both Sony and Microsoft’s boxes, so the PS3 version we played is just like what’s available at home right now. While the extra dimension couldn’t raise a very average adventure game to the heights of an Assassin’s Creed II, the effect did its job of bringing us further into the world and making it seem even more realistic. While a demo run of Gran Turismo 5 was slightly less impressive (varying greatly depending on camera angle), making things blow up in our faces playing Super Stardust HD clearly showed there will be compelling reasons to upgrade with the technology in the right game maker’s hands. On the PC side, NVIDIA has been pushing 3D capabilities for quite some time, and while most of our demos consisted of Blu-ray 3D showings from Cyberlink and WinDVD, we got enough gaming in to figure out that shutter glasses will soon be as common as headsets, precision mice and customized keyboards on the desks of shooter fans — if WoW ever goes 3D, there could be serious problems.
The new “upconverting?”
Even with major content providers on board, native 3D content will be scarce for some time, just like the rollout of HDTV. That’s a gap several manufacturers are looking to fill by providing technology for converting 2D to 3D. If that sounds a lot like the scaling buzz applied to DVDs and other standard-definition video, that’s because it is, as shown by Toshiba’s decision to expand its Resolution+ branding to Cell TV hardware that upscales and can convert from 2D to 3D in realtime. It showed off a demo that did an effective job separating different planes on simulated home video footage to make it 3D. Unfortunately, that didn’t make watching someone else’s vacation tapes any less boring, and popping elements out like cardboard cutouts seemed like the cheap gimmickry we were hoping to avoid. Samsung had the most effective conversion demo, plugging a standard Xbox 360 into one of its new displays and letting us play Gears of War 2 converted to 3D. While there wasn’t any extra detail to be found, it showed a subtle amount of additional depth that brought us even further into the game, especially when launching mortar shells at far off opponents. Sony announced plans to convert significant amounts of Jimi Hendrix footage to 3D for an upcoming Blu-ray release and even demoed some concert video in its CES theater — in this case the added depth did help the “you are there” feeling of a concert experience, but it still couldn’t compare with anything created natively for the new format.
While we’re sure someone will attempt to be the “Fox Widescreen” of 3D with converted footage on their broadcasts — JVC was showing off a rack mounted unit aimed at broadcasters for just this purpose — it will probably suffer the same fate and eventually go away altogether. The good news? Nothing we saw conjured up memories of the Cowboys Stadium 2D-to-3D disaster, and in some cases it could even be a very useful feature while we wait for content to catch up with displays. But just like DVD upscaling, even if it’s a high priced feature now, it will likely spread out across all displays in the future if customers enjoy it. We’ll be keeping a careful eye to see who has the best processing technology in real world situations later this year.
The glasses-free option
Ah yes, the nirvana of glasses-free 3D. While it was on display at more than one location this year, there’s still a number of factors keeping it from coming into play in our home viewing. Consistent on all three displays was a focus on CGI animations, not any kind of live video or other TV-style content. Though advances in standard HDTVs have increased the resolution behind the lenticular film that enables this technology, most of the progress displayed by Intel and Magnetic3D was on their ability to process and render images so they’ll pop out even when viewed from multiple angles. That’s useful for their intended use in POS advertisements, slot machines and the like — and it will surely impress digital signage nuts in the crowd — but it still suffers lost resolution and requires extra processing power for each viewing angle. With most viewers unwilling to assume a Sheldon Cooper-esque couch position, it’s unlikely any content or displays based around this will be breaking into the consumer space anytime soon.
Wrap up
By all indications, 2010 is set to be a flagship year for 3D. There should be plenty of new displays, set-top boxes, glasses and content. Many will be striving to be the first to market, while others will be happy to sit on the sidelines and watch it all develop. We see many parallels between 3D and the development of HD and that combined with the fact that we find the technology very compelling, should make it clear to you that there’s going to be more 3D coverage than you could want here on Engadget HD. So regardless of how this turns out, we want to be here to watch it flourish or perish. Now, of course we aren’t going to rename the site or anything like that — some of you might think we did. Now this doesn’t mean we’re going to let up hitting the HD news, no not at all. We’re confident we are up to the challenge of covering both very comprehensively.
Nov/091
3D Broadcast in HD from Korea within weeks

With LG predicting a 3D television market in excess of 30 million units by 2012 and Samsung busily promoting its related world’s firsts, you’d better believe that these powerful South Korean “chaebols” have their government’s full support when it comes to delivering 3D content. Just today the Korea Communications Commission (KCC) announced its drive to start beaming 3D broadcasts in Full HD quality sometime in 2010 — licensing begins in January with first broadcasts expected mid-year. Unlike those 3D satellite broadcasts tested in Japan and the UK, Korea will deliver its 3D content through its terrestrial networks. Of course, Korea’s pay-TV providers want in on the action too, with CJ HelloVision set to offer 3D content through its video-on-demand offerings in the next “week or two.” CJ HelloVision will initially target about 300 households with plans to extend the service to 1,000 homes by 2012. Viewers will need yet another set-top box to view 3D content likely limited to “cartoons” at first. Pricing has not been set and it’s entirely possible that 3D VoD titles will be free at first in order to build momentum and to ensure viewer lock-in of the all important child demographic.
Nov/090
Samsung Taking Out the CLX-8540ND MFP
Samsung Electronics America Incorporated, one of the subsidiaries of Samsung Electronics Corporation, proudly announced the introduction of its latest color laser multifunction printer (MFP), the multiXpress CLX-8540ND. This comes as the company’s premier color laser multifunction printer, and is available now at Samsung’s network of Service Dealers and OA Distributors.
The CLX-8540ND is our flagship hybrid printer designed as a printer-copier solution for workgroups in large corporate environments and for copy-intensive small-to-mid size businesses,” said Doug Albregts, vice president, Information Technology Division, Samsung Electronics America Inc. “Along with being one of the fastest digital color printers on the market, the CLX-8540ND also bridges the gap between Letter/Legal verses Ledger printers by including advanced printer and copier features usually only found on larger machines. What we’ve done is simplify the selection process for IT managers who are looking for a truly multifunctional printer.”
One of the fastest color MFPs on the market, the CLX-8540ND is capable of complementing or even replacing bulkier Ledger MFPs. Easily meeting the high volume of printing and copying required by large workgroups, like government offices or university centers, the CLX-8540ND has a quick startup time, and can speed out up to 40 pages per minute, while the monthly duty cycle is rated at up to 100,000 sheets.
Hardware specifications include an 800 MHz processor, 1GB of RAM and a 150GB hard drive, so it will provide processing for multiple jobs at the same time, ensuring a smooth workflow in the office that results in print jobs and high resolution scans that are processed, stored and handled quickly and easily. As for backing up large print jobs without interruption, the optional paper tray capacity can be expanded to 2,720 sheets. The CLX-8540ND has an MSRP of $8,249.
Nov/090
Samsung Omnia II (I8000) Smartphone with WinMo 6.5 Gets Live Handling
Ever since we witnessed the slew of accusations and bad reviews plaguing Microsoft’s latest mobile operating system, Windows Mobile 6.5, we’ve been dying to get a chance to try it out for ourselves and see whether there was any truth to those reports or not. So, when the opportunity presented itself at a local Samsung-related event, we quickly took the smartphone the respective OS was running on, the Omnia II, for a brief spin, in order to see what the device and its integration with the Microsoft OS is all about.
First of all, we’ll have to tell you that we can’t help but analyze this device from two different points of view, namely that of the hardware itself and the user interface (TouchWiz 2.0 UI) added by Samsung, and a second one, related directly to the underlying operating system, Windows Mobile 6.5.
From the first point of view, we can say that the Omnia II has left us with a very good impression. I mean, the device has a very large AMOLED touchscreen display (3.7 inches), which is able to both render colors at a very good quality and resolution (480 x 800 pixels) and respond very fast and accurately to any commands. Plus, its external design is elegant, despite the fact that the black rear-side can be described as way too fingerprint-friendly.
Nov/090
Samsung’s TV combination monitor with inbuilt TV tuner

Remember the Samsung P2370HD monitor? Well, this is it at 27 inches. How’s that for concision? Oh, you want more — well, Samsung must’ve expected you to, because it’s also added a TV tuner and a HDMI input to its latest Full HD display, to go along with a 5ms response time and a 50,000:1 dynamic contrast ratio. There’s also a pair of 3 watt stereo speakers that can simulate 5.1 channel sound — good for emergencies or if you just can’t stand speakers cluttering up your desktop. Filling out the goodie bag are Picture In Picture and Picture By Picture modes, which should make good use of the extra real estate on the screen by combining, for example, your desktop with a TV source. The price is set at 549,000 Won (or about $473) for Korea, though global availability looks imminent so don’t rush to import it just yet.
Oct/090
The latest 3D technology is coming home

Now wait one second before you start on the whole “I’m not wearing any stupid looking glasses,” because no matter what you say, there are more people paying extra to go 3D movies than ever and the reason is simple; it’s because this isn’t like the crappy 3D you saw during the Super Bowl last year — or that our parents grew up with. No, the 3D that Sony, Panasonic, and others are promising next year is like nothing you’ve seen. We’ve come a long way since the old anaglyph red and blue glasses that come in cereal boxes, so before you knock the new technology before it’s even out, click through and read about the technologies that might bring us a real 3D revolution.
We have two eyes for a reason and while we’ve enjoyed stereo sound since-like-forever, stereoscopic images haven’t quite arrived. At its core, 3D is as simple as using two cameras to capture the data that our eyes would, but it’s the display part that’s proven tricky. Ultimately, the technology has to find a way to present each eye with a different variation of an image, at that point our eyes and brain do the rest.
Circular polarized or active LCD shutter glasses
The one thing that hasn’t changed about 3D is the need for glasses — if you’re holding out for 3D on a big screen without glasses, you’re going to let this generation of 3D pass you by. The technology in the glasses varies by a lot and the main two types these days are circular polarized and active LCD shutter. Both serve the same purpose, to ensure each eye sees a different image, but in much different ways.
LCD shutter glasses
So in comes the LCD shutter glasses — the technology itself has actually been around for some time, in fact there were eight Sega Master Systems games that worked with shutter glasses dating back to the 80’s. But the technology was limited by the display technology of that era which could only show 480i at 30 frames per second, which worked out to about 15 FPS per eye in 3D — so yeah, the flickering could make you sick.
It’s not all good though, besides the cost of the glasses and the added emitter in the TV, some say that there is added flickering, and with the shutters closing in front of your eyes, the image is dimmed a bit. Both Sony and Panasonic claim these are no longer issues in thanks to the super fast refresh rates and brightness available on the latest HDTVs.
Yes, you read that right, all four of these tech giants are pushing the same home 3D display technology. While Samsung and Mitsubishi have been demoing its DLP HDTVs with shutter glasses for-like-ever, both Sony and Panasonic have been showing LCD and Plasma (respectively) HDTVs that can display 3D HD at CES, CEDIA and other shows. In fact Sony and Panasonic promise to release the first consumer 3D capable displays next year. That last part is an important one, so listen up: both will offer HDTVs next year that will work just like any other HDTV today, but will also work with 3D. So not only are the HDTVs going to be fully backwards compatible, but supposedly the new sets won’t cost much more than a normal HDTV. In fact Panasonic believes that in the next few years most of its HDTVs will be 3D ready.
We know what you’re thinking, you just bought a new HDTV and you want to know why it can’t handle 3D. Even if it was possible to add an IR emitter to keep the shutter glasses in sync, the experience at 30 FPS per eye wouldn’t be as enjoyable. And just like when the first 1080p HDTVs hit the shelves without the ability to actually accept 1080p input, the current crop of 120hz HDTVs can’t actually display 120 frames per second — only show each frame of a 60 fps signal, twice.
3D sources
Of course, 3D-capable displays don’t do much without 3D content, and the good news is that most of the infrastructure needed for 3D in the home is already here thanks to HD. With the new 1.4 spec, HDMI has been updated to accomdate 3D and the first source is almost guaranteed to be Blu-ray. In fact as we speak the BDA is working on standardizing the storage of 3D movies on a Blu-ray Disc. It actually isn’t nearly as hard as it sounds, because what is essentially needed is to up the spec from 1080p at 30 FPS to 1080p at 120 FPS. In fact a 50GB Blu-ray Disc has more than ample capacity to handle a 3D HD movie thanks to the wonders of video compression where only the difference of each frame is stored. So 3D movies only require about 50 percent more space, and the one thing about the new 3D Blu-ray standard that has been determined, is that every 3D Blu-ray Disc will include a 2D version of the movie.
But not everyone can see 3D
When we say that 3D isn’t for everyone, we mean it. In fact it is estimated that 4 percent of us are actually physically incapable of seeing 3D no matter what the display technology. And even worse, according to the College of Optometrists in Vision Development, “Research has shown that up to 56 percent of those 18 to 38 years of age have one or more problems with binocular vision and therefore could have difficulty seeing 3D.” So if you are one of these affected, it might be time to see an opthamologist and get screened for amblyopia. And if you happen to be blind in one eye you can still watch 3D, but it’ll just look normal to you — assuming of course you have the glasses on.
Where we go from here
One thing we weren’t able to learn in our quest for 3D knowledge was how compatible these different technologies are. Essentially we assume that the functional compatibility between the two main 3D display technologies described above are like the differences between LCD and Plasma — in other words, they both connect to the same HD set-top-box and Blu-ray player — but until the BDA announces the final details of the 3D specification there isn’t really any way to know for sure. But it seems that if Blu-ray was compatible with both circular polarized and LCD shutter glasses, then certainly whatever broadcast standard or game console announced down the road would also work with both.
Like it or not, 3D is coming and just like HD before it, there will be plenty of technology pundits predicting its demise. The problem right now is very few have had the chance to check out the technology and if you have been lucky enough to see it, it is hard to convey how cool it is to others. On top of this, 3D has a long road ahead because most people think they have seen it because they’ve tried the anaglyph glasses during a Super Bowl Commercial. The other big hurdle is the whole stupid looking glasses argument — which doesn’t make that much sense since you’ll be wearing them in the privacy of your own home. Now we know that the same technology lovers who read Engadget would never hate on any new technology without experiencing it first hand, but tell your friends and family that something new is coming, and no it isn’t like anything else they’ve seen.
Sep/090
Samsung Announces Soon-to-Come S2 640GB HDD
I just love how competition works these days. Just look at Samsung and Toshiba. Very, very soon after Toshiba let the public know it was preparing an external portable hard drive with a storage space of 640GB, here comes Samsung shouting that it too is developing such storage. Funny, innit?
Samsung’s 640GB portable hard drive will be part of the S2 Portable series and, of course, will be 2.5 inches in size. To overcome the competition, Samsung is offering some new features (also known as marketing fireworks). There is a Power Saving Mode, auto backup and a SecretZone – cute little feature that will act as a virtual drive where you can store your precious information or just files that you don’t want everyone to see – that provides secure AES-128bit or AES-256bit encryption.
“As consumer demands continue to escalate for storing personal data, music and video files, Samsung has expanded its extensive family of external hard drives to support the growing personal storage market,” said Cheol-hee Lee, vice president of marketing, Storage Systems Division, Samsung Electronics. “The new drives provide users with a sleek design and high-density choices in both 2.5-inch and 3.5-inch form factors.”
To spice up the competition even more, besides the 640GB portable drive that should ship somewhat later this month, Samsung also announced the future release of a 2TB S3 Station external HDD. The latter, 3.5-inch in size, should ship by the beginning of next year.
So that’s how competition works, my friends, say what you feel like saying, but I say that it’s to our best. The faster they upgrade their offerings, the faster they’ll have to reduce prices on the older ones. How was it? Where two fight, third one wins. It is us who win. No pricing provided for the upcoming S2 and S3 drives.
Sep/090
Samsung R&D intros 1GHz processor for Mobiles

In a Samsung-esque introduction, Samsung has unveiled a crazy stack of tech for mobile devices, most of it aimed at improving performance in high-end devices while reducing power consumption — an initiative we can always get behind. Among the introductions are a pair of 1GHz ARM CORTEX A8 processors, one for phones and one for larger mobile devices, the former of which can be paired with Samsung’s new 1Gb OneDRAM solution, and both of which can churn through 3D graphics while keeping power usage to a minimum. Other highlights include a 5 megapixel CMOS system on a chip camera, which can process 1080p at 30 fps, a 512Mb PRAM chip newly in production, and a mobile display driver with integrated capacitive touchscreen support. With samples of the processors out in December, and the camera trickling into the market Q1 of next year, we probably have a ways to wait for devices based on all this tech — but boy are we prepped for it.
Sep/090
Verdicts in the battle of Plasma vs. LCD vs. OLED.
hasn’t the world pretty much moved beyond rear projection?
This means three HDTV display technologies seem primed to race for all the marbles: plasma, LCD, and OLED.
At this year’s CES, both plasma and LCD have bragging rights to some new-and-improved’s, while OLED is just new and improved in general. So what are their strengths, weaknesses, and likelihood to be the reigning HDTV-display technology?

OLED
THE SCIENCE
With OLED (organic light emitting diode), a stack of organic polymers, including both emissive and conductive layers, is deposited on a substrate containing a thin-film transistor (TFT) array. An electrical charge passing between the bottom electrodes and an additional transparent layer on the surface of the display stimulates the emissive organic layer, which in turn creates light.

STRENGTHS
If you’ve not seen a prototype OLED TV or Sony’s new compact model, it’s hard to fully understand the impact of the picture. I’ll sum it up in one word: contrast — or rather Contrast, with a capital ‘C.’
Like plasma, OLED is a self-emitting display technology that requires no backlight or projection lamp. But unlike most plasmas we’ve seen to date, an OLED doesn’t need to keep its pixel cells partially fired up at all times to be ready to respond to the signal. That’s because OLED cells respond so quickly, they can be fully turned off until needed. Signal response time in an OLED is measured in microseconds (a far cry from the several millisecond response times in today’s LCDs). Bottom line: Blacks on an OLED should be pretty much as black as black can be, which makes for a bright and dynamic picture with depth that has to be seen to be believed. Add to this a wafer-thin form factor that will have your interior designer drooling, and you can make a good case that OLED is the future of HDTV. At its core, the manufacturing process is simpler than LCD or plasma, which could eventually make OLED the most economical display type. OLEDs also promise dramatically reduced power consumption, and much faster screen response times than either LCD or plasma. With a depth of only a few millimeters, OLED is by far the thinnest display technology available — its ultra-slim form factor makes it akin to an architectural element like glass or mirror. Also, variations on the technology, such as transparent OLED, hold the promise of cool, futuristic stuff like video displays that transform into a window-like surfaces when switched off. Other OLED benefits include punchy contrast and color, wide viewing angle (a characteristic it shares with plasma technology), and low power consumption.
WEAKNESSES
How about ridiculously expensive and prohibitively small, for starters. I’ve not seen an OLED prototype from any manufacturer beyond 31 inches diagonal, and the only commercially available product right now — Sony’s XEL-1 — measures a mere 11 inches and costs $2,499! I suppose you have to start somewhere, but I wouldn’t anticipate big, affordable OLEDs anytime soon. While the XEL-1’s $2,500 price tag will limit its appeal for now and manufacturing OLEDs involves several patented technologies, which might require costly license fees. Still, large-scale production could eventually lead to OLED displays actually costing less to build than their LCD and plasma counterparts. Whereas plasma and LCD are both mature technologies snagging sizeable chunks of the current TV market, OLED technology has barely busted out of the lab. OLED displays can be found in digital cameras, GPS units, and portable media players, but the only consumer OLED display you can buy today is an 11-inch monitor from Sony that costs $2,500 — about the same as an average 52-inch LCD or plasma TV! Two reasons why OLED manufacturing lags behind the other flat-panel options are low yield (only a small number of panels actually make it past the quality-control stage) and differential aging (the blue pixels in an OLED display tend to lose brightness at a faster rate than red and green ones, which means OLED TVs have a limited lifespan compared to LCD and plasma — technologies spec’d to last two decades or more).
DOMINATION POTENTIAL
Great promise, and probably the eventual winner in the HDTV technology sweeps, once sizes grow and prices drop. But recent advances in plasma and that technology’s cost-size advantages in today’s world (see below) could give OLED a serious contender for the long term, at least in picture quality. And LCD has heavy market forces behind it. Despite its modest size, Sony’s 11-inch XEL-1 could be the start of something really big. OLEDs redefine how thin a display can be, and their low power consumption will be a clear plus point in an increasingly green conscious world. A critical assessment of OLED’s performance potential will have to wait until we get one into our testing facility. Until OLED’s technical issues get ironed out, it will continue to be aimed at the portable electronics, as opposed to home theater, market. But once its hurdles are overcome (and you can be sure TV makers are working feverishly on it), OLED’s wafer-thin form factor and crisp, punchy picture quality will likely let it trounce competing flat-panel technologies. Plasma and LCD are hereby put on notice.
Plasma
THE SCIENCE
Employs an enormous array of tiny cells of ionized gas (plasma), which activates each cell’s colored phosphor.

STRENGTHS
Plasma sales have been fading as of late against the LCD jauggernaut, but it’s not due to lack of image quality. Of course, this has to be qualified: When I talk about plasma HDTVs these days, I refer primarily to those coming from Pioneer — a company whose current sets are so far above the competition, they clearly define the state of the art.
That said, Pioneer continues to vastly reduce — and promises now to eliminate — the aforementioned “idle brightness” that keeps plasmas from delivering totally black blacks. The most talked about demo at this year’s CES, by far, was of Pioneer’s prototype ultra-black panel offered as proof-of-concept, followed by the company’s 9mm wafer-thin prototype. Pioneer says it will bring out TVs that combine both features, probably within a couple years. If they can, there may be life yet in this old dog, even in the face of OLEDs slow march to presumed dominance. Plasma displays continue to define picture quality standards, especially when it comes to darker images and shadow detail. The best examples can deliver a sense of color accuracy and consistent screen brightness from corner to corner that LCDs have a hard time matching. As Sound & Vision’s recent Plasma vs. LCD TV comparison test made clear, plasma still retains a distinct performance edge over LCD. Picture contrast, screen and grayscale uniformity, viewing angle — plasma TVs consistently rate better than LCD on all these key parameters. So for the foreseeable future, I will continue to nudge quality-conscious consumers seeking a new flat-panel set toward plasma.
WEAKNESSES
Heavy and power-hungry come to mind, though it remains to be seen if a super-thin plasma will still carry a big weight. And truth be told, image burn-in will always remain at least a mild concern with plasma TVs despite advances in this area. Manufacturing a display with cells small enough to deliver the 1920 x 1080 “Full HD” resolution demanded by many specification-driven customers can be costly. Power consumption has been improving with each generation, but still lags behind LCD displays. Plasmas tend to look less punchy than LCDs in a brightly lit environment. For a given size, plasma sets are usually deeper and heavier than an LCD. While plasma offers a lot to satisfy demanding videophiles, those with more general viewing habits may find fault with the technology. Although the plasma “burn-in” issue has been seriously over-hyped by misguided sales folk, it’s true you can potentially damage a plasma TV if you use it mostly to play videogames or continuously watch channels like Bloomberg TV (that are crammed with static onscreen graphics) with the contrast and brightness settings cranked up.
DOMINATION POTENTIAL
Today’s best flat-panel images come from today’s best plasmas, and it remains an evolving technology from which the best is yet to come. Unfortunately, though, recent plasma advances may simply be too little, too late. I won’t fully discount it yet, but beyond the most demanding consumers willing to pay top prices, plasma is likely to cede the market to LCD. Plasma continues to rule the roost in the 50-inch-and-up category, and remains the technology of choice for many videophiles. Early generation concerns regarding burn-in and panel life are now largely solved. When used in a controlled home theater environment, plasma delivers superior picture quality over competing flat-panel technologies. For the most part that’s something that won’t change dramatically. But unless plasma-makers manage to successfully reduce panel depth (Pioneer displayed a [3/4]-inch deep prototype model at the recent CES, indicating that progress is being made in that area), it may have a tough time going forward as new technologies like OLED shift into the big-screen TV marketplace.
LCD
THE SCIENCE
A matrix of thin-film transistors applies voltage to liquid crystal-filled cells sandwiched between two sheets of glass. When hit with an electrical charge, the crystals “untwist” to filter light coming from behind the cells. Each pixel comprises a red, green, and blue cell.

STRENGTHS
Image quality is advancing rapidly among LCD flat-panels lately, especially with the advent of LED-array backlights that can dim “locally” behind dark areas of the screen to achieve deeper blacks. Response time, color accuracy, picture uniformity (the ability to deliver consistent brightness and color across the screen), and horizontal viewing windows have (for the most part) also improved notably in the latest generation of sets. But the biggest thing LCD may have going for it is that manufacturers are banking on it as the future of mass market television, and have invested mountains of cash in new automated plants that will drive volume up and prices down. LCD boasts the widest range of screen sizes, from compact tabletop 13-inchers, to 65-inch-plus room fillers. 1080p resolution is common even in mid-sized models, though the benefits of 1080p with screens under 50 inches are debatable. Most LCDs have matte screen surfaces that are less susceptible to reflections in a brightly lit room, and power consumption is typically less than similarly sized plasmas. LCD picture quality has undoubtedly come a long way in the past year. When you combine that development with the reasonable prices LCD sets command, the technology’s broad appeal is understandable.
LCD is also the bright-room TV champ, edging out plasma by a nose when it comes to retaining picture contrast in well-illuminated spaces. And with new developments like LED-backlit LCD panels and ultra-fast refresh rates (180 Hz prototype models were shown at this year’s CES), picture performance just keeps getting better and better. Going forward, we’ll also see a shrinking of LCD cabinet depth: Hitachi just introduced a series of 1 1/2-inch deep models at CES, and it also displayed an even thinner 3/4-inch prototype with a 32-inch screen.
WEAKNESSES
Despite the new backlight technologies, LCD’s blackest blacks remain a notch below the best plasmas or any OLED, so it can’t quite equal those technologies in contrast and image depth. Narrow viewing angles on some models can also still be a problem in rooms with a broad swath of seating, though the best LCDs in this regard have very wide viewing windows. Many LCDs lose contrast when you’re seated off-axis. While prices are competitive in the 47-inch-and-under range, larger LCDs tend to cost more than equivalent plasmas. Some models are susceptible to motion blur and judder. LCD is currently riding the marketplace popularity wave, but its long-range prospects could be limited. That’s because, unlike self-emissive technologies like plasma and LCD that generate their own luminance, LCD display require a backlight. As Hitachi’s engineers demonstrated at CES, that backlight can be squeezed into a strikingly thin, 3/4-inch deep frame. But I can’t imagine LCD sets ever getting much thinner than that.
DOMINATION POTENTIAL
With plasma strong technically but fading in the market, and OLED still really a gleam in our collective eye, we can probably count on LCD to eventually take over as the volume leader for HDTV sales. LCDs sales dominance has been marching steadily up through the size ranges, and they now control most of the market below 50 inches. Their bright and punchy picture is a real asset on a brightly lit sales floor, even if that doesn’t always translate to a better picture in the typical home environment. We’ll be watching to see whether OLED can become a serious challenger. LCD delivers a one-two punch of solid picture performance and affordable price. For those reasons alone, LCD TVs are going to find their way into millions of homes over the next few years. But as other technologies — most notably OLED — manage to grow their screen sizes while retaining a wafer-thin form factor, LCD may ultimately get displaced — much in the same way current flat-panel TVs consigned bulky CRT models to the consumer electronics landfill.